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Procedural Rigging (Python) - WIP

To continue my learning of Python, I subscribed to a set of tutorials furthering my knowledge of implementing Python within Maya. So far the Python, has imported the model, joints and some created controllers (with correct rotations, translations and scale).

In addition a small part of code has been created allowing controllers to automatically align with a joint, based on a parent constraint.

Attributes and Controller Shape

Attributes and Controller Shape

Controller settings

Controller settings

Deformations

Deformations

Module and controller creation

Module and controller creation

Python script to support the process of controller placement.